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Friday, 18 November 2016

FENG YAN REVAMP (SEVEN KNIGHT GLOBAL SERVER)

Hi guys here feng yan remvamp , ah feng yan can be damage dealer after this revamp, u can use him for raid or World Boss, so what your wait get him and u can get item or hero extra for this event


Hero Remake: Feng Yan


Blade Lord, Feng Yan has undergone a superb remake! Please check what has been remade!

Blade Lord Feng Yan

Skill Remake


Rank
Skill Name
Cooltime
Skill Description
4
Sword Shield
Passive
Becomes immune to all Damage for 1 turn.
Additionally, decreases skill cooldowns by 5 seconds with each basic attack. Decreases skill cooldowns by an additional 5 seconds at a certain rate. (This applies to Counterattack and Speed Attack.)
Gigantic Sword
140
Seconds
Inflicts 300% Magic Damage on 1 enemy. Ignores the enemy's Defense.
Thousand Blades
110
Seconds
Inflicts 75% Magic Damage on all enemies.
Additionally, increases the Damage by 20% each time an enemy dies.
Increases Critical Rate by 30% for 2 turns and decreases the enemy's’ Damage by 25% for 2 turns.
5
Sworld
Shield
Passive
Becomes immune to all Damage for 2 turns.
Additionally, decreases skill cooldowns by 7 seconds with each basic attack. Decreases skill cooldowns by an additional 7 seconds at a certain rate. (This applies to Counterattack and Speed Attack.)
Gigantic Sword
140
Seconds
Inflicts 450% Magic Damage on 1 enemy. Ignores the enemy's Defense.
Thousand
Blades
110
Seconds
Inflicts 85% Magic Damage on all enemies.
Additionally, increases the Damage by 20% each time an enemy dies.
Increases Critical Rate by 60% for 2 turns and decreases the enemy's’ Damage by 30% for 2 turns.
6
Sword Shield
Passive
Becomes immune to all Damage for 3 turns.
Additionally, decreases skill cooldowns by 10 seconds with each basic attack. Decreases skill cooldowns by an additional 10 seconds at a certain rate.(This applies to Counterattack and Speed Attack.)
Gigantic Sword
140
Seconds
Inflicts 600% Magic Damage on 1 enemy. Ignores the enemy's Defense.
Thousand Blades
110
Seconds
Inflicts 95% Magic Damage on all enemies.
Additionally, increases the Damage by 20% each time an enemy dies.
Increases Critical Rate by 80% for 2 turns and decreases the enemy's’ Damage by 40% for 2 turns.

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